He goes on to write that if someone does convince EA to make a new Alice game in future, he has "no desire to be involved." "Nor do I have any interest in pursuing new game ideas within the context of the current environment for game development." I have no other ideas or energy left to apply toward getting a new Alice game made," writes McGee in the announcement on Patreon. "For my part, I have also reached an endpoint with 'Alice' and with game production in general. They're also unwilling to license the IP. The pitch included not only the story, concept art and design bible created via the Patreon, but a production plan that laid out a schedule, budget and team for the new game.ĮA, for their part, have allegedly passed on funding the project "based on an internal analysis of the IP, market conditions, and details of the production proposal," according to McGee. McGee had pitched to Electronic Arts to secure the "funding and/or licensing" required to make Alice: Asylum. As such, McGee says he has "reached an endpoint with 'Alice' and with game production in general." McGee says that Electronic Arts have decided to pass on the project. Those efforts produced a 414 page design bible for "Alice: Asylum", which McGee used to pitch the project to rights-holders Electronic Arts. For the past several years, American McGee has been crowdfunding efforts to produce a third entry in his series of action-horror games inspired by Lewis Carroll's Alice's Adventures in Wonderland.
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